Maria Silva
Has lived here longest, and notices everything.
Moved in on Day 2 · Month 2
Every life has a story. Not every story is seen.
Every building has two sides: the owner who keeps it standing, and the people who make a life inside. Play either one.
You've just taken over Riverside House: six empty flats, €4,000 in the bank and a lift that needs servicing. Set the rents, choose who moves in, keep the place in repair. Then let the days pass and read what becomes of the people behind each window.
You've just moved into Flat 2A at Riverside House. Rent is due on the 1st, your pay arrives mid-month, and the landlord sets the price. Find work and keep it, make your savings last, get to know the people on the stairs, and decide when to stay, push back or move on.
Plays in your browser. Your building is saved to your account.
In development. Resident mode follows the owner game. This is where it's heading; details may change.
Has lived here longest, and notices everything.
Moved in on Day 2 · Month 2
Knows everyone’s business, and kept your parcel for you.
Living here since Month 2
Asked for a smaller rise. You haven’t answered yet.
Rise of €60 announced on Day 3
Their rent is going up €60. Is yours next?
Rita mentioned it at the post boxes
Paid €420 of her €680 rent. The rest is owed.
Lost her job at the café on Day 13
Savings: almost nothing. The café’s last pay won’t stretch to the rent.
The café closed on Day 13
Listed at €700. Three households have applied.
The last tenants left in Month 3
Bigger than yours, and €20 more. The landlord is asking €700.
Empty since the Moreiras left in Month 3
Swapped his night shifts so he could help Ana with her CV.
Close friends since Month 2
Offered to look over your CV this weekend.
You talk on the stairs most evenings
Inês is expecting. The flat will feel smaller by summer.
Three bedrooms, soon four people
You hear their little one running about every morning at seven.
You haven’t really spoken yet
Select a window to look in
You don't steer anyone's day. You shape the conditions they live in, then step back and see what they make of it.
You make the choices that are yours to make. The landlord, the job market and the neighbours make theirs.
Check the flats, the people, the books and the latest diary pages. Who is worried? Which boiler is about to go?
Set a rent, accept an applicant, call a plumber, plan a renovation. A few choices that matter, not a hundred chores.
Advance one day or seven. Each day plays out in order, so Tuesday's bad news shapes Wednesday's choices.
What happened in the building, to whom, and why. Every entry is tied to something real.
On the 1st, rent and bills fall due and you get a summary: what came in, what went out, what needs you.
Your savings, your job, your mood, and who you can count on in the building.
Look for work, cut back, answer the landlord, knock on a neighbour's door. Your choices, your consequences.
Advance one day or seven. Payday, a broken boiler or a letter under the door can all land in the same week.
Your side of the story: what happened to you and the people around you, and why.
On the 1st, rent and living costs come out. Whatever's left is yours to keep, or to lose next month.
Nothing happens while you're away. The building waits for you, for as long as you like.
Every resident has a job (or is looking for one), their own savings, a temperament, a goal and a memory of what you've done.
You have a temperament, a goal and a memory of your own. So does everyone else, and none of them are waiting for you.
Goal: find work before the savings run out
"The café closed in Month 3. She hasn't told her mother yet."
"The café closed in Month 3. You haven't told your mother yet."
Goal: work his way up to ward manager
"He and Ana started talking on the stairs. Now he checks on her most evenings."
"You started talking on the stairs. Now he knocks most evenings to see how you are."
Goal: put something aside every month
"Daniel starts school in the autumn. Every euro is already spoken for."
"Rita told you their rent is going up €60. You wonder whose letter comes next."
Residents decide for themselves. They cut back when money is tight, push back on a rise they think is unfair, make friends and fall out with neighbours, have children, split up, and sometimes simply move on. You see their mood and what they're aiming for, not every thought in their heads.
Your neighbours live by the same rules you do. They lose jobs, fall in love, have children and leave. A friend can help you through a hard month, and a friend moving away can make you wonder why you're still here.
Each time you let time pass, the diary tells you what happened in the building, and why.
Your diary keeps your side of the story: what happened to you, what you heard on the stairs, and why.
Rent received €2,930 of €3,190. Ana paid €420 of her €680 and owes €260. Running costs €912.
Why: Ana had no wages this month beyond her final pay.
€1,050 a month: less than the café, but steady. Her first pay is due on the 15th.
Why: Miguel heard about the job from a colleague.
The student found a room across town.
Why: It went unanswered for 7 days.
They have talked on the stairs most evenings this week. Miguel offered to look over her CV.
Why: Both are outgoing, and Ana is having a hard month.
They asked for a rise of €30 instead of €60. Your answer is waiting in the inbox.
Why: Rita is careful with money, and the rise is steep for them.
Ana reported a fault this morning and you had it fixed the same day for €96.
Why: Flat 2A’s condition has slipped to 61. Quick repairs help your reputation.
A small leak under Miguel’s kitchen sink. Repaired for €48.
Why: Bad luck: Flat 3A is in good condition.
She has cancelled the gym and stopped eating out, and is looking for work.
Why: Her savings won’t cover next month’s rent.
The café on the corner closed for good. Her final pay of €420 covers the days she worked this month.
Why: The café closed; nothing Ana did.
Two couples and a student offered between €640 and the asking €700.
Why: Flat 2B is listed at its market rent.
The Pereiras will pay €710 from Month 5, up €60.
Why: Their rent was €40 below the market rate.
Living costs took €310. I paid €420 of the €680 rent and owe the landlord the other €260 until payday.
€1,050 a month, starting Monday. Miguel heard about it from a colleague. I owe him dinner.
Early starts and less money than the café. They’ll call by Friday.
A shop, a call centre, and the bakery two streets away.
He’d heard about the café and offered to go through my CV on Saturday. I nearly cried.
It started making that noise, so I called the landlord straight away. A plumber came the same afternoon.
Cancelled the gym, no more dinners out. €730 won’t cover rent and living costs on the 1st.
The café closed. Just like that. They paid me €420 for the days I worked this month.
Café wages came in and the rent went out. That leaves €310, which is about normal for me.
Rita told me at the post boxes: €60 more from next month. Mine hasn’t changed. Yet.
Every choice costs money, goodwill or both. The building has to pay for itself, and the people in it have to want to stay.
Someone else owns the walls around you. What happens inside them, and whether you stay, is up to you.
List a flat at an asking rent and wait for applicants. Accept them, turn them down, or make one counter-offer and see if they take it.
Every flat has a market rate. Charge more and tenants feel it. Announce a rise and they may accept, ask for less, or hand in their notice.
Flats wear out and things break: a tap, a boiler, a flood from upstairs. Repair quickly, renovate when it's worth it, or upgrade a flat.
Open-ended tenancy or a fixed year at a locked rent. Forgive a debt, or, after months of arrears, serve an eviction and live with what it costs.
Residents talk. Quick repairs and fair dealing draw applicants; steep rises and neglected leaks drive them away.
When neighbours clash, a complaint lands in your inbox. Step in and mediate, or let them work it out.
Start as an adult, alone or with family, and choose a flat from what's on the market at the rent the landlord asks.
Jobs come and go. Lose one and the last pay covers only the days you worked; find one and the first pay does the same.
Rent, living costs and the odd surprise bill: a dentist, a car, a family emergency. Spend less, save more, or fall behind.
When the rent goes up, accept it, ask for a smaller rise once, or give notice. Saying no has a price, and so does saying yes.
Some become friends who ease a bad month. Some get on your nerves. Either way, they'll shape whether this place feels like home.
Fall for someone across the landing, start a family, or decide one day that it's time to go somewhere else.
One building, two ways in: run it as the owner, or live in it as a resident. Each is its own game, with its own save.
Run the building
You're reading the owner side
Live in it
You're reading the resident side
The two modes never share a world. Your owner game and your resident game are separate stories, and nobody else plays in either.
Time only moves when you press the button. Play for ten minutes or an evening.
One building, a handful of households. Small enough to know everyone by name.
Hopeful, sometimes bittersweet. No monsters, no jump scares, just people.
Nothing to install. Your games are saved to your account so you can pick them up anywhere.
A life simulation set in one small apartment building. As the owner you run the building and the residents run their own lives; as a resident, you're one of those lives. The fun is in the stories that come out of the two meeting.
Owner mode comes first. Resident mode is in development and will follow, played on the same account but as a separate game with its own save.
No. Time only passes when you choose to advance it, by one day or seven. Come back in a week or a year and everyone will be exactly where you left them.
As the owner, yes: if your cash stays below zero for 30 days, the bank ends your game. You'll get a warning the moment you go into the red, and time to turn things around. How a resident's story ends is still being designed.
No. The flats are different sizes each time, different households arrive, and the people around you make their own choices. Two games that start alike drift apart quickly.
Bricks & Souls is a single-player game. Each building, and each life in it, is yours alone.
You choose when you start a game, and prices are scaled so it plays the same in any of them.
Create an account, name your building, and list your first flat.
Create an account now and start with the building. Your account will be ready for resident mode when it opens.